How to toggle Visibility on a Mesh?

Anyone know how to turn off visibility of an object in WLE (or toggling it on/off on some condition)?

Either getComponent('mesh').active = false or .scale([0, 0, 0])
You would write a tiny component for that :slightly_smiling_face:
You can also = false, but that will disable every component on the object
Including the component who’s code that is.